LOGAN BODENHAMER

ABOUT ME
Hello, my name is Logan Bodenhamer, and I am a Filmmaker and Game Developer from the United States. I discovered digital art when I was 10 years old and was immediately captured by the ability to create interactive art, and I have been studying it ever since. While in high school, I produced a number of award winning animated shorts and published an augmented reality app. I am currently pursuing a game design degree with a filmmaking certificate, animation certificate, and a computer science minor through Shocker Studios at Wichita State University.
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Taking an ambitious idea and making it real drives me. Through my personal projects, I have built up a number of skillsets in Programming, 3D Modeling and Animation, Cinematography, Compositing, and Editing. Right now, I am directing a short film that utilizes Unreal Engine for virtual production. If you are interested in anything I do, feel free to contact me.
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Software Experience: Unreal Engine, Visual Studio, Unity3D, Emulate3D, Blender, Maya, Photoshop, After Effects, Premiere Pro
Coding Languages: C++, Unreal Engine Blueprints, C#, JavaScript
PORTFOLIO

Lindsborg Past & Present
Role: Programmer/Researcher​
Software: Unity
Languages: C#
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Sign recognition using Vuforia plugin
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Displays history of each building included in the app if sign is detected
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Developed for 150th anniversary of Lindsborg
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Awarded Lindsborg Community Arts Council Grant
AR Walking Tour App

Daydream
Role: Co-Director/Animator/Compositor
Software: Blender, Premiere Pro, After Effects
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Won 1st place in Animated Story and Best in show for Animation at eMagine Media Festival 2020
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Won Ivy Pruss Screenwriting Award and Nominated for Best Editing at Washburn University's Wifi Film Festival 2021
Animated Short Film